There's no denying Capcom's overwhelming success with Monster Hunter: World. Capcom revealed in July 2019 that World has shipped a total of 13 million copies worldwide. With that number in mind, and all the glowing reviews it received, there is little doubt that millions of hunters are looking forward to Monster Hunter World: Iceborne, the game's first major expansion. All the excitement gave us the idea to reach out to one of the most prominent Monster Hunter content creators today. Arekkz Gaming - who needs little to no introduction among Monster Hunter fans - was kind enough to take a moment to answer our questions regarding Iceborne, the Monster Hunter community, and his personal best boy in the game.
If you had the opportunity to create one arena quest for Iceborne, what would it be (don't be shy to mention rewards for your quest)?
I've always been a fan of arena quests that do something different, or funny, and troll the player. I think I'd fill the arena with hundreds of Paratoad and Gajalaka, and then have them fight something like Banbaro, who charges a lot and would end up knocking them into all the traps. If you complete it, you get a Gajalaka armor set.
What would your dream Turf War for Iceborne be?
If I could have anything, then I'd love to see Rajang come to Iceborne, and then go face to face with Nergigante. Rajang isn't an Elder Dragon, but it's always been said that he's got comparable strength, so to see him go against Nerg who eats elders would be amazing.
For the hunters who started their Monster Hunter journey with World, what last-minute preparations can they do to prepare for Iceborne?
In truth, there's not a great deal you need to do. If people are new to Monster Hunter with World, then the first thing they need to know is that as soon as they set foot in Master Rank, a lot of their old gear is going to become redundant. Sure you'll be able to upgrade some weapons, but ultimately you'll be crafting new gear & new weapons. With that in mind, the main thing is to ensure you've completed the story and defeated Xeno'jiiva - that'll allow you to dive in on day one. Outside of that I'd say tick off the side quests that unlock items like Mantles, Boosters and farm upgrades, since you'll want that. And make sure you've got your Temporal mantle!
With the addition of adding decorations into mantles (and it only being activated when you wear the mantle), do you think a "burst build" would finally be viable?
Definitely - I can see this being a huge thing for speed runners, and players that go for those huge damage numbers on Great Sword chops.
When you played Iceborne, did it feel as accessible as World for newcomers?
It is still accessible in the same way that World is - all the quality of life changes are still very much a welcoming factor, but it's important for people to realise that Master Rank is a step up. Monsters are stronger, and they hit harder, so this is a natural progression from World. If you've never played Monster Hunter before, you'd want to start with World before venturing into Iceborne - and you'd have to since you need to complete the story. So while the game is still user friendly, players had better be ready for a challenge.
With the quality of life improvements made in World, does it feel strange revisiting older titles (or even MHGU) now?
It does a little bit. I've been playing Monster Hunter for around 10 years now, so I don't find it too hard to jump between old and new, but I always find the first couple of hunts require a bit of mental adjustment to remind myself certain things aren't present. Both styles have their charm though.
As a prominent Monster Hunter content creator, what are some of your biggest challenges creating new and unique content?
I think the biggest challenge has always just been striking a good balance of playing the game, and covering it. It's very easy to get so focused on creating videos that it leaves you very little time to actually sit down and dive into the game like I used to. Naturally I need to play a lot to gather information, so that I can produce helpful & meaningful content, but videos also take time to make, so it's really striking that balance. Some videos are easier to make than others, but one of our most noteworthy series, and the videos a lot of people know us for are the weapon tutorials. These take a very long time to make (around 20 hours per video), and there's a tonne of research & time that goes into that before I can even begin working on it - and we've got to do them all over again for Iceborne, haha!
Monster Hunter has one of the most helpful communities in gaming. There really isn't any other community quite like this out there. What further words of encouragement would you give to the community to continue thriving and growing (as Monster Hunter becomes a bigger IP in the mainstream)?
I've always said that this is in part because the game is co-operative. Monster Hunter doesn't have a competitive component (aside from Arena quest leaderboards), and as such it doesn't pit players against one-another. The main words of encouragement for the community, to ensure it keeps growing, is to be welcoming to new players. For the most part the community is amazing, but just like any gaming community there are also small groups of people who are elitest, and attempt to gate-keep their favourite franchise. In order for a series to grow, it needs to welcome new players of all skill levels - so as I've always done, I encourage people to introduce people to the series, provide them with as much help as possible, and if they get stuck, help them through it. Monster Hunter is an incredible series and I want more people to enjoy it.
Kingdom Hearts devotee, From Software fanboy and aspiring Audiophile (the good kind that believes in FLAC files). Vincent enjoys writing about games almost as much as playing them.
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