Luigi’s Mansion 3 is almost upon us. In fact, it’s arriving just in time for Halloween. The better of the two jumping brothers is up for his third game in the series and it looks like Luigi’s Mansion 3 is just proof that it keeps getting better with every sequel. I had the luxury of getting hands-on with the game at Comic Con Africa, thanks to Nintendo having a playable demo available at their booth.
Luigi returns for the third time, being deposited into yet another haunted region with nothing more than his trusty flashlight and poltergeist-sucking vacuum cleaner. In the demo, I got to explore a castle-like area that had a myriad of dungeons to work your way around. The game’s demo starts off by using an innocent ghost dog to teach you how to use the vacuum cleaner and flashlight to be the scourge of supernatural beings everywhere. The dog doesn’t die (that put my conscious at ease), so you can sit there and practise your moves until you’re comfortable with the game. I mean, if you’re a horrible human being who likes to beat up harmless ghost dogs.
Immediately after that, the demo wasted no time in taking you into the action. You’re met with a nefarious spirit that chuckles as it came in to lay the final blow. Sadly, it was met with a brief flash of light and the sound of a vacuum humming. You’re then prompted to smash the “A” button which slams the ghosts on the floor until they eventually can’t fight back anymore. Fans of the previous games will be very familiar with this gameplay and will probably have very little trouble with the enemies. Thankfully, the demo threw various enemy types my way.
The enemies themselves feel like mini-puzzles that one has to solve.
I wouldn’t say that the game is immensely difficult, but it’s definitely not easy.
...I couldn’t help but laugh at how some of the characters expressed themselves.
Will defend anything Dragon Ball. Occasionally has two-way conversations with himself. Has sleepless nights about Half-Life 3 confirmed.
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