Call of the Sea is the first game from new studio Out of the Blue Games (a studio made up of veteran developers). It’s a stylish, otherworldy, first-person “walking sim” at the most basic level, however, unlike so many of its peers, it has a clear narrative arc and a strong focus on complex puzzles with minimal hand-holding. To get the most out of the story and narrow down potential puzzle solutions, you need to explore, observe, document clues, and be ready for some mental gymnastics.
Call of the Sea takes place in 1934, on a mysterious island off Tahiti in the South Pacific, shunned by local fishermen. You take the role of Norah Everhart, a young woman on the hunt for her husband's missing expedition, exploring a lush island that seems to host the ruins of a lost civilization that predates the Polynesians.
…I found myself pushing forward regardless, thanks to the excellent writing, characterisation, and Norah’s constant commentary and reminiscing.
… most puzzles require you to observe visual designs and patterns, taking note of their position or order.
Call of the Sea is not some technical next-gen marvel but it often looks incredible…
Enjoys games with awesome stories and characters, along with new and interesting hardware. Dislikes day-one patches and driver updates.
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Out of the Blue
PC, Xbox One, Xbox Series
8 December 2020
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