As with any Dark Souls game, starter classes doesn't set your character build in stone. You might start as a Cleric and end up a fire-throwing Greatsword wielder, or start as a Warrior and end up using only sorceries. This is the beauty of Dark Souls, whatever character you want to create - you can. With this said, here is a quick guide to starter classes in Dark Souls: Remastered.
The Warrior starts with everything you need to jump right into the fray: A Decent sword and one of the better shields in the early game. Though most will make a pure strength build out of the warrior, he is actually better to use as a pure Dexterity build as most Dexterity-based weapons still require Strength to wield.
The Knight is as close to perfect stats as you can get in a starter class. By only spending one point in Faith, you are ready to use some proper miracles in the early game. The Knight's starter gear also boost survivability and starts us with the Way of White covenant. This covenant boost matchmaking between co-op orientated players. Great class to start out with.
The Wanderer is a great class when you spend a few points in Intelligence and Attunement. Sorceries combined with a fast Dexterity-focused weapon can easily tear through most enemies in the game. Just note that the Scimitar and weak shield of the Wanderer will make starting out a bit more difficult when compared to the Warrior and Knight.
The Thief is actually a terrible starter class. This class is either great for speedruns, seeing as it starts with the Master Key gift, or it can cause new players to end up in late game areas with no way out. The only good thing about the Thief is the Bandit knife. This weapon boosts high critical damage that can easily dispatch strong foes.
Bandits are pretty straightforward. They start with decent armor, a decent shield and a Battle Axe. The axe is great for dealing with early-game enemies. The Bandit has high Vitality and Endurance stats, giving him better survivability than most of the other classes.
The hunter starts with decent enough equipment and a bow. This also gives him a slight advantage in the wee hours of the game. Though this advantage is quickly voided as you meet a merchant in the opening hour of the game that actually sells a bow.
The Sorcerer starts with low survivability stats but gets a great boost in Intelligence and Attunement. you might have a hard time in the early hours of the game but the Sorcerer can become a powerhouse in the later stages. The Catalyst weapon and Soul-Arrow spell is great for early game boss fights, though.
The Pyromancer is one of the best starter classes in the game. Don't be fooled by the starting level, the Pyromancer can pack a punch. Other than the axe and shield, he also starts with a Pyromancy Flame and Fireball pyromancy. This gives a good balance of melee and mid-ranged combat.
The Cleric is a good pick for players planning to make a Faith or Faith/Strength build later in the game. The Cleric starts with a good shield, a mace, a talisman (used for casting miracles) and the Heal miracle. Although you only gain access to offensive miracles later in the game, the Heal miracle is bound to make your life a little easier.
Ah yes, the old meatbag. The deprived has horrible stats and starts with nothing but a plank shield and club. The poor guy doesn't even have proper clothing. If you find Dark Souls too easy and want to make it unnecessarily hard for yourself, go ahead and pick the Deprived as your starter character. The deprived is the ultimate "blank canvas" character in Dark Souls.
There you have it. A Brief explanation of all ten starter classes in Dark Souls: Remastered. Which class will you pick to kick off your journey in this remastered masterpiece?
Dark Souls: Remastered is set to release on May 25 for PlayStation 4, Xbox One and PC.
Kingdom Hearts devotee, From Software fanboy and aspiring Audiophile (the good kind that believes in FLAC files). Vincent enjoys writing about games almost as much as playing them.
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