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Tea
13 January at 13:21
Hey Guys!

Greedfall 2 Deluxe Edition is up for preorder, please order yours soon as stocks will be VERY limited on that version:

https://nexushub.co.za/product/greedfall-ii-the-dying-world-deluxe-edition-pid282821.html
Tea
13 January at 8:25
Hi Bob - Not as yet but we are investigating various new gaming systems to launch organised play and product ranges at the Nexus Hub for this year - and that range is one of them
Bob the Third
12 January at 12:03
Do you guys host Trench Crusade games and do you carry the mini range?

https://www.bing.com/ck/a?!&&p=e62ded36e428cbbfd3eccc146adef345fdd388f22ce97b3bfc7b04d7972dd37bJmltdHM9MTc2ODE3NjAwMA&ptn=3&ver=2&hsh=4&fclid=27c7f61f-3f73-6467-280d-e0c33e3465f3&psq=trench+crusade&u=a1aHR0cHM6Ly93d3cudHJlbmNoY3J1c2FkZS5jb20v
Tea
10 January at 8:52
@UmarB - Yeah I was very excited to see a physical edition! (kinda been holding off playing it till this release)

Next Physical I would like is Avowed - hope they release it for PS5!
UmarB
07 January at 13:13
Thanks fo listing Hi-Fi Rush guys, definitely wanna get a pre-order in for this. Perfect timing now that the publisher has switched from Microsoft to Krafton as well so I imagine no money will be going to MS for this lol
Tea
07 January at 12:12
havent seen it listed for physical as yet - but should it be, we will definitely stock it - looks too random not too
Radium217
07 January at 11:59
Thanks @Tea also wondering if there's a Romeo is a Dead Man physical coming out. Game looks so good.
Tea
07 January at 10:15
hey guys - we just listed HI-FI RUSH (US) PS5 Physical Edition for pre-order - Please order sooner than later if you are keen as its a Limited Run release and we would like to book orders by the close of the week
GHOST_SERP3NT
05 January at 16:16
@eYss oh ok thanks
eYss
05 January at 15:47
@Ghost, it's not a local release we need to import the stock. So with shipping and customs it takes longer.
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Forums

Forums General What was the last game you finished?

 

     

What was the last game you finished?

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Lurch Lurch SITE MODERATOR

Joined

05 December 2007

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1711
November 5 2024, 12:24pm
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Infamous: Second Sun (PS4 Pro)

Not as good as I remembered but still a very pretty 7/10 and no doubt a technical showcase for what the PS4 could do near launch. Lots of fun just tearing around Sucker Punch's recreation of Seattle with new powers, and I quite like the good karma story arc (the evil karma route feels even less natural than in Infamous 1+2). Problem is the bland open-world mission structure and drawn-out boss fights, especially the last that forces you to finish it with what might be the dullest of the four powers.
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14452
November 11 2024, 9:47am
That last boss fight
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14452
November 11 2024, 9:27am
Infamous 2
Best of the 3 games.
Looks a lot better then the first one. Maps are a lot better as well, not as dull as the first game. Powers are great, slight improvement on the moment. Which was already good in the first game.
Story is good, just don't like the new voice actor for Cole.
Good & evil choices have a lot more impact, then in the 3rd game.
Would have loved a remaster collection. But Sucker Punch says they have no plans to revisit the series anytime soon
 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

Posts

1711
November 14 2024, 12:04pm
Broken Sword – Shadow of the Templars: Reforged (Nintendo Switch)

The last point-and-click games I played were the Switch versions of Syberia 1 and 2, and I burnt out by the end (though I still love the first), I didn't expect to enjoy this so much but it's still the same interesting mystery and endearing characters, just with overhauled visuals and a more aggressive hint system if you enable it.

You've got a hints menu that was in the older "directors cut" version, but if you wait long enough, you'll get in-game icons spelling out the way forward. Thankfully, the game always had reasonably logical and self-contained puzzles, so I only had to use it a handful of times. If you were ever curious about this classic, they've done a great job remastering the visuals, music, and most of the voice lines, and it runs perfectly on Switch (so probably will on other platforms too).

The story is still intriguing and blends real history with conspiracy, and though Nico has a limited role in the first game, George is a great protagonist that tackles every situation with enthusiasm you can't help but appreciate. The game has so many amusing observations and optional dialogue, including the ability to discuss random inventory items with everybody. The very first puzzle item, a sewer key, must have a hundred lines of dialogue alone.
 
DEATHGIGAS DEATHGIGAS SITE MODERATOR

Joined

10 March 2007

Posts

12647
November 19 2024, 12:07am
Immortals of Aveum - Garbage.
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14452
November 25 2024, 9:21am
Dishonored Definitive Edition
Still a great game!
Not much of an upgrade though. Game looks pretty much the same as the previous gen, but love the art style. & the load times when you die are terrible.
Dunwall City Trials are basically challenge maps, lots of fun.
Did not enjoy ‎The Knife of Dunwall. Felt like the game was pushing you for High Chaos. The Brigmore Witches was better.
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14452
December 2 2024, 2:06pm
Dishonored 2
Looks better then the first one, but still keeps that great art style.
Load times are still terrible.
First time I played as Corvo, this time as Emily. Story wise its better as Emily.
Powers are a bit different in the game. But you move a lot faster, pouncing on your enemies before they know what hit them.
 
Lurch Lurch SITE MODERATOR

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05 December 2007

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1711
December 3 2024, 12:31pm
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Stalker: Shadow of Chornobyl (the console port!)

Wanted to stop before the end of Stalker 2 to see if the post-launch patches would fix a few bugged side quests and ended up sinking 15 hours into completing the 2007 original on console.

Given how staggering unoptimised and broken it was at launch on PC, it runs well on console with few issues. All major quests have no more scripting bugs, though the dynamic quest system still starts and ends request randomly when the quest-giver was eaten/shot/walked into an anomaly while you're doing something else.

Still a tough but fair "hardcore" shooter that's more than happy to leave you with no viable way to survive if you don't prepare by hunting for new gear, artefacts, and stocking up on meds/ammo.

Once thing I do appreciate over the sequel is how a smaller world is a busier world, even if it makes little sense how quickly areas are repopulated by faction members and mutants.
 
Fantomex Fantomex

Joined

28 December 2013

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293
December 4 2024, 10:06am
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Nice. I'm really happy to hear that there no longer seem to be any major quest bugs like those I experienced on the PC version.

You may have just convinced me to get the Stalker collection on PS5, as it might be safe to assume that the rest of the games are also pretty well optimized now.
 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

Posts

1711
December 5 2024, 3:13pm
I'd also simply suggest it to refresh your memory of the old locations and cast as I was forever impressed at how they've kept almost everything with only a few location shifts to better fit the open-world map. Wondering into a place I recognise, now rendered in UE5 17-years laters, never stops impressing me.
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14452
December 9 2024, 9:42am
Dishonored Death of the Outsider
Basically DLC for the second game. & like the DLC from the first game, its not so good.
Theres not even a chaos meter in this one, just kill everybody.
If you want to complete a contract in this one level. You have to kill everyone!
Its still fun, but its even more fun trying NOT to kill everything that moves.

 
Kiryu-chan Kiryu-chan

Joined

18 July 2015

Posts

13
December 9 2024, 9:44am
Stellar Blade, got the platinum after shelving it for a few months
 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

Posts

1711
December 11 2024, 2:14pm
STALKER: Clear Sky (the console port on XSX)

A weird prequel that I enjoyed well enough until the final hours, which are just like Shadow of Chornobyl: a gruelling gauntlet spent saving and reloading as you can die almost instantly in firefights.

It's not a bad story and does a decent job introducing and wiping out a new faction, it explains why some factions end up entrenched in certain locations, and it even explains what happened to Strelok leading up to the opening of Shadow of Chornobyl.

Gameplay wise, it has a strong focus on faction battles to the detriment of everything else - but it also introduces several important mechanics like gear repair and upgrades, periodic emissions, and fewer but more powerful artifacts. Mutants roam about and feature in a few missions, they often feel like an afterthought as the story revolves around human-on-human firefights as the protagonist "Scar" (who reappears in STALKER 2) looks to open a way to the CNPP bypassing the "Brain Scorcher" barrier in the first game.

It's not mandatory, but you can even join factions in each region and the missions you complete for them improve their control and numbers. It's weird in the sense you can almost make the zone feel too safe, especially as you go underground only one or twice, and never into the mutant and anomaly infested X-labs.

I can understand why Clear Sky is disliked or treated as the worst of the original trilogy, but if you enjoyed the survival-horror/tactical-shooter gameplay of the original, it's not a terrible choice to scratch the same itch.

 
DEATHGIGAS DEATHGIGAS SITE MODERATOR

Joined

10 March 2007

Posts

12647
December 11 2024, 4:55pm
Diablo 4.
 
KnightFall500 KnightFall500

Joined

03 July 2009

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14452
December 12 2024, 8:08am
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Stray
Great little indie game!
You don't just play as a cat, theres a bit more to it
 
Fantomex Fantomex

Joined

28 December 2013

Posts

293
December 12 2024, 10:55am
Love this game. Really atmospheric and also quite sad at times.
 
KnightFall500 KnightFall500

Joined

03 July 2009

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14452
December 17 2024, 11:29am
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Killzone HD
Still a solid FPS! The shooting & the weapons, all solid!!
Games looks decent on PS3, heavy grain filter. Game was never very colorful.
AI is great, story meh.
 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

Posts

1711
December 17 2024, 1:13pm
I still love this game for that heavy, grounded feel to your character as you trudge through the world and bring your weapon to bear. Before it, I can't think of many games (at least on console) that rendered character models in first-person and gave you body awareness.

The environments have an impressive sense of scale and both firing and reloding the weapons felt awesome, but enemies were too bullet-spongey for my tastes. Killzone 2 sort of nailed that deseign, before Killzone 3 backtracked to become a more arcade-like FPS, and then poor Killzone: Shadowfall got ignored.
 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

Posts

1711
December 27 2024, 5:11pm
STALKER: Call of Prypiat (console port on Xbox Series X)

Without doubt the most playable of the "Legends of the Zone" trilogy but the gameplay and world structure refinements also make for a game that's way less mysterious and terrifying than Shadow of Chornobyl (still the one to play if you're only going to play one).

The story is almost insignificant until the final hours in Prypiat (which eventually lock you into the finale), but it has some excellent faction quests and individual quests that push you to explore the world, tie into slideshow-style ending variants, and affect who you recruit to come with you on a mission through an underground tunnel to Prypiat.

The console port itself is remarkably stable, plays well with a gamepad, and nails the atmosphere. However, just like Clear Sky, too many roaming humans and distinct clusters of anomalies in the overworld make it feel weirdly safe - especially if you stay neutral with the factions and shamelessly loot their corpses after they fall in battle with other factions or mutants.

That said, it still has the same issues as the other games. If you invest in decent gear, artefacts, and play it as a tactical-shooter, progress is smooth until you hit difficulty spikes that'll see you save-scumming your way through sections. With an increased focus on missions with companions, you've also got to deal with braindead NPC AI that can see you running about furiously (or save-scumming again) to stop them being killed prematurely.

Now looking forward to seeing what the next-gen updates entail in 2025 and I'll happily take any excuse to replay this and Shadow of Chornobyl again.
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14452
January 2 2025, 12:43pm
Killzone 2
Still not a fan of this one.
Aiming is slightly off, can only carry 2 guns. Sidearm & main weapon.
When you are about to die, you can't see $hit!
Cover system is an after thought.
That last boss fight
Story is okay.
Game still looks great though.

Killzone 3
Looks great!
Everything fixed from the last game. Able to carry more weapons, can see when you about to die, proper cover system. No more sway when you aim.
Story is a bit better.

Space Marne
Can't play the new one yet, so replayed the old one for the third time.
Very repetitive third person shooter.
Don't know about the Warhammer lore, so that would have probably helped.

Asuras Wrath
Second time with this game.
Still so good, even if its a QTE anime.
 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

Posts

1711
January 9 2025, 1:36pm
Indiana Jones and the Great Circle (Xbox Series X)

I could have done with it not being 25 hours long to complete the main quests, fieldwork, and mysteries (you could spend another 5+ hunting bland old-school collectibles) but MachineGames nailed the Indy look and vibe so well. Troy Baker does an incredible rendition of Indiana Jones, but the supporting case is just as captivating.

It's a game that also suffers from the "it gets better later" issue that plagues modern games that drag on, with the Vatican focusing on stealth/disguises with only brief forays into puzzle tombs, while the Gizah and Sukhothai have a much better balance between exploration, puzzling, stealth, combat, and some set pieces.

I still think a first-person Shadow of the Tomb Raider is a good comparison, with safe hubs you keep returning to after trips out into puzzle tombs and stealth/combat zones. Unlike SotTR, gunning your way through rarely works, but the brawling mechanics and skill-unlocking progression system are decent fun. It also helps that everything feels deliberately gamey or goofy in the spirit of the films.

Stealth is straight forward line-of-sight or keeping low/high; stealth takedowns with a variety of props is always entertaining; so long you go in with fists up, enemies are likely to leave their weapons holstered and brawl; and you can usually have a punch up without alerting enemies patrolling adjacent rooms.

Soul Reaver 2 Remastered (Nintendo Switch)

Nostalgia can be vicious at times. Soul Reaver 2 has a fantastic story full of twists and turns that make great use of the first games abrupt ending, and it has more memorable characters and absurd theatrical performances. I just wish that narrative was attached to a game designed like the first.

The sequel still has some decent Reaver forge puzzles and a few puzzle-dungeons of sorts, but the bulk of your time is spent plodding back and forth along a linear path between three time periods - with slight differences between them - and dealing with hordes of enemies. Between a rubbish lock-on, Raziel's pitiful reach, and barriers that trap you until you've cleared an area, it feels designed to waste your time and pad the runtime. The fact they make you invulnerable for the final gauntlet makes me think the devs knew full well it was the worst element.
 
Scottie Scottie SITE MODERATOR

Joined

02 April 2008

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8583
January 27 2025, 8:34am
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Started a Wolfentstein rerun after realising I never got around to New Colossus DLC or Youngblood.

Wofenstein: New Order - still holds up. can't believe it's been a decade already.
 
Tea Tea SITE MODERATOR

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January 28 2025, 4:55pm
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if you find Youngblood is worth the playthrough - please let me know! its the one Wolfenstein I have on my pile of shame...
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14452
January 29 2025, 12:53pm
Wofenstein New Order, Old Blood & New Colossus are still great!
Youngblood was not so good, never replayed it myself.
 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

Posts

1711
January 29 2025, 3:23pm
MachineGames do fairly traditional DLC, using familiar locations with limited new assets, but I found the New Colossus DLC worth it. Each character sticks to a specific piece of mobility gear that BJ got in the main campaign - such as the constricting harness for the stealth focussed DLC, and that wall-breaking charge for the action-focused DLC (which includes riding a flame-spewing panzerhund). As I default to stealth in any game that offers it, I got to enjoy testing other playstyles.

Youngblood is problematic as the co-op/live-service elements are difficult to ignore - though they patched it extensively to reduce some difficulty spikes. The narrative pacing goes to hell and the degree of repetition gets irritating if you take on too many side quests, but you end up severely under-equipped if you just rush the main story missions. I'd suggest picking up a few side missions but avoid any in the later acts that send you back to the same location.
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14452
January 28 2025, 12:29pm
Fist of the North Star Lost Paradise
21hours 46mins
Level 44
Good, takes place after the anime.
Looks nice with the cell shading.
Same guys who did Yakuza I think, so lot in common. Just not as drawing out as the Yakuza games.
 
KnightFall500 KnightFall500

Joined

03 July 2009

Posts

14452
January 28 2025, 12:36pm
X Men Children of the Atom
From the new Marvel vs Capcom collection.
Still looks good, nice animation on the fighters.
Magnito is a cheap final boss.
Akuma is the secret fighter.
Each fighter has there own ending.
 
Lurch Lurch SITE MODERATOR

Joined

05 December 2007

Posts

1711
January 28 2025, 4:29pm
Eternal Strands (Xbox)

A good Game Pass option I guess, and also a game I've "finished" because I don't have the stamina nor motivation to reach the final act - no matter how enjoyable the core gameplay mechanics are.

The developer, Yellow Brick Games, is made up of BioWare and Ubisoft veterans and it shows. You’ve got Bioware's dense lore, likeable characters, great writing, and some inconsequential role-playing moments – but every character is also more of an archetype to tackle themes. Unravelling the central mystery and watching character side stories play out is a highlight.

From the Ubisoft side, you’ve got beautiful regions that are a joy to traverse, entertaining elemental and physics interactions (mostly flinging things about or freezing/burning things), and a solid third-person action framework with epic battles against giant foes. There are small mobs to deal with, but these are the highlight as you climb all over them to knock off parts and expose weak spots.

Unfortunately, the other Ubisoft "inspired" design is boring quests that eventually rely on mandatory crafting requirements that barely hide the fact they’re built on repetition. The opening region missions - explore, activate Loom Gates (i.e. portals), interact with clues, and collect materials represent the entire game. You just have to slog between more locations for fetch quests, and you can potentially grind several encounters for crafting materials to progress in the later acts.

It's a damn shame as in contrast to so many recent releases, it feels smartly made and polished despite coming from a small team - but it then proceeds to drag out the experience to the point I found myself confused by a 20-hour save file that felt like 40.

 
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