The expectation that they stop looking for better opportunities to fulfill this as a 'duty' is so patently stupid I didn't even think it was necessary addressing. The amount of trolling (from callous fans) and inversely the 'virtue signalling' around this issue beggers belief. Plus Mike Futter stating the [censored] obvious but perhaps he was addressing the social media riff raff. Luckily we don't need to do that.
It's deplorable what happened to the TTG developers, it bad enough when it happens with warning/severance. It's also bad for the fans emotionally/financially invested too and doesn't help when people who are neither telling them othewise.
My understanding is that Skybound are picking up the costs of finishing the season, TTG provide gaming assets in return for hiring as many ex TTG developers as possible. I suspect any cash would be swallowed up by guaranteed creditors.
It's not ideal but it is an attempt to make the best of a bad deal.
“We are doing our best to take care of the people,” he said. “Our intent is to work with the original team but there are a lot of moving parts. I don’t want to get into the specifics around the deal itself, but I will say this: We are doing everything we can to do right by the people making the game. There’s not a huge upside for the corporate entity of Telltale Games.
“This has nothing to do with Telltale Games and everything to do with the people involved with making ‘The Walking Dead’ game and trying to take care of them in the meantime the best way we can. That’s the process we are in: Save the game for the fans and provide at least a runway to the team as we finish off the game. This has everything to do with the people who are making the game, and the fans.”
While the former staff of Telltale Games continues to struggle to find new jobs and deal with the sudden closure, Skybound is trying to navigate those waters in a way that, Murray hopes, will help give those developers time to find footing and also result in a conclusion to the game.
Thank you for your patience while we worked with Telltale to take control of TELLTALE’S THE WALKING DEAD. It’s been a ton of work logistically and legally to get us to a place where we’re able to roll up our sleeves and get to the actual work. After Telltale shut its doors, the game was, unfortunately, unable to be worked on and hence the release dates of Episodes 3 and 4 have been delayed. But, we’re excited to let you know that many of the talented, passionate team members who originally worked on the game are resuming development efforts today!
@Magius - My understanding is it is all platforms, happy to be corrected though. The Xbox 360 has a separate issue of charging $99 it dissuade current buys whilst still keeping them available for download until June 25th
@Scottie had a brief twitter conversation on MIke Futter's thread about this and my understanding was that this was purely a MInecraft issue on the 360. Either way this is probably a canary in the coal mine about the dangers of digital distribution