@Tea, it sounds like a solid workaround and nudging one in the right direction.
I think what also contributes to my initial post is that there are so many games this generation year after year delivering AAA and even AA titles that excels. I think in the long run console gaming, or even just the games, is getting pretty expensive. This generation already saw what the market is doing with price hikes a year after launching base models. This in itself doesn’t make software any less expensive . Nintendo made a benchmark on new titles by charging $80 a game. The rest will follow suit.
My objective opinion is that we can already see what the next generation is going to offer in terms of hardware. Example, the price tag of the PS5 Pro is the next benchmark for the PS6 base model. Sustainable? Is it still following the cheapest way of getting to game? Philosophy one-o-one.
Goooooood mornin’ NexusHub (que Good Morning Vietnam soundtrack),
Do you ever experience gaming fatigue? It’s a phase now and again talking with respects to myself. I’m just wondering if it is a reality to feel this way. I mean, I’ll never give up on my most favorite art medium, sometimes I just manage to take a breather - of courselife happens in between and gaming would never be the same since you hit the adult world full of responsibilities.
At the Northern edge of Japan, a new warrior rises
Set 300 years after the critically acclaimed Ghost of Tsushima, Ghost of Yōtei is a standalone experience set in 1600s rural Japan. The story follows a haunted, lone mercenary named Atsu. Thirsty for revenge, she travels through the beautiful, rugged landscapes of northern Japan, hunting those who killed her family many years earlier.
Sixteen years after her family’s death, Atsu's quest across Ezo brings her to unexplored lands in search of a gang of six outlaws, but she finds much more than vengeance.
Throughout her journey, Atsu will discover unlikely allies, and greater bonds than she could have imagined.